What is on the Kidnap And Jail roster?
This table is the wall. Letter grades live on the tier list. Use the class picker if you want a buy-order instead of names.
| Entry | Hub | Notes |
|---|---|---|
| Launcher | Equipment | Passive ability that launches a knocked-out opponent's body away from the fight. |
| Thunder | Equipment | Active ability that charges, then stuns nearby foes. |
| Caveman Carry | Equipment | Ability name listed in the Abilities tab. Its effect is not documented beyond the name. |
| Decoy | Equipment | Ability name listed in the Abilities tab. Its effect is not documented beyond the name. |
| Hook | Equipment | Ability name listed in the Abilities tab. Its effect is not documented beyond the name. |
| Snatcher | Equipment | Ability name listed in the Abilities tab. Its effect is not documented beyond the name. |
| Blaze | Equipment | Ability name listed in the Abilities tab. Its effect is not documented beyond the name. |
| Frost | Equipment | Ability name listed in the Abilities tab. Its effect is not documented beyond the name. |
| Killstreak | Equipment | Ability name listed in the Abilities tab. Its effect is not documented beyond the name. |
| Classic Bat | Equipment | Bat shown in the September 2026 crate menu with a Common rarity label. |
| Caveman Club | Equipment | Bat shown in the September 2026 crate menu with a Common rarity label. |
| Tung Tung Tung Sahur | Equipment | Bat shown in the September 2026 crate menu with a Common rarity label. |
| Frostbite | Equipment | Bat shown in the September 2026 crate menu with a Legendary rarity label. |
| Gold coins | Money | A gold balance that is separate from the green cash display. |
| Green cash | Money | The green dollar balance, separate from gold coins. |
| Bat crates | Money | Lobby rolls split into Normal Crate and Premium Crate offers. |
| Reward wheel | Money | A lobby wheel with a free-spin-ready notice and possible paid options. |
| Team Upgrade pad | Machines | A base pad that previews jail HP, bat range, or speed upgrades for a team. |
| Enemy Upgrade pad | Machines | A second base pad. Check which team it applies to before you spend. |
| Jail Lockdown | Machines | A base control with a countdown. It does not replace repair or end the round. |
| Lava map | Map & Routes | Raised team bases separated by lava and connected by stepping stones. |
